Build with us.
We're building a technology company from the ground up — and we're looking for curious people who want to learn, build, and take ownership.
Why join HzMinds?
Real products
Work on SaaS products HzMinds actually ships, like AppointMe.
Real client problems
See how consulting engagements actually run, end to end.
Modern engineering practices
Git workflows, code review, architecture discussions — done properly.
AI & cloud exposure
Hands-on time with the same AI, data, and cloud tools we use for clients.
Mentorship
Direct access to the people who'll be reviewing your code and your reasoning.
Ownership
You'll ship things that matter, not busywork tickets.
Remote-first
We're a distributed team by design — work from wherever you're productive.
Learn by doing
Fewer meetings, more building — you'll learn architecture by working on it.
Current openings
Software Engineering Intern
Work with the engineering side of HzMinds on real-world applications, SaaS products, APIs, databases, and frontend systems.
You'll work with
- C# & .NET / ASP.NET Core
- Angular
- SQL & databases
- Git & code review
- Cloud & AI tooling
Responsibilities
- Build application features & APIs
- Fix bugs, write tests
- Participate in code reviews
- Learn software architecture
- Contribute to SaaS products
Requirements
A strong willingness to learn, basic programming knowledge, and good problem-solving ability. Understanding Git is helpful. Familiarity with C#, JavaScript/TypeScript, Java, Python, or a similar language is helpful — you don't need to know everything already.
Don't see a role that fits? Apply anyway — we review every application.
How to apply
Submit your application
Fill out the form below with your details and resume.
Initial conversation
A short call to understand your background and interests.
Technical discussion
A conversation about how you think through problems.
Apply to HzMinds
Application received.
Thank you for your interest in HzMinds. We'll review your application and get back to you if there is a suitable opportunity.